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Deck from 'Practical Mobile UI / UX for Developers' Talk at the Atlanta Mobile Developers Meetup

I was lucky enough to get to present at the Atlanta Mobile Developers Group earlier this week where I talked about sketching, wireframing, and other user experience and design subjects relative to turning your mobile app idea into a fleshed out app ready to be developed. I've uploaded this slide deck to SpeakerDeck.com, you can find it here or via the image below.

Thanks to everyone who sent in kind words or stayed after to talk. If you're looking for help with the strategy of your mobile app, or help turning your mobile app idea into a reality, check out my mobile app development company All Mobile Everything.

Slides from 'Monetizing Mobile Games' Talk at the Atlanta Code Camp 2013

I had a great time this weekend at the Atlanta Code Camp where I had the opportunity to give a talk on Monetizing Mobile Games. I've just uploaded this slide deck to SpeakerDeck.com, you can find it here.

Thanks to everyone who came out and chatted afterwards. Building up an app network is a lot easier when you know other folks also trying to get started in mobile games - so stay in touch!

Vote for My Codestock 2013 Mobile Talks!

If you live in the Southeast and are a coder (or interested in being one) then hopefully you already know about Codestock hosted annually in Knoxville, TN. Codestock is awesome because it has been community driven from the start, so it isn't tied to any specific development stack. You'll find everything code related from web to mobile to desktop across a plethora of coding languages and technologies being discussed as well as a lot of surrounding topics like GTD, careers, etc.

I have submitted two talks to Codestock this year - both are mobile related (surprise!). I spoke at Codestock a few years ago, and after looking through all of their submitted sessions I realized that Codestock is going to be much more massive this year than ever, and I have little to no chance of my sessions being selected without your help!

So, here are my two proposed talks - sign up to go to Codestock, and vote for my sessions pretty please!
Getting Started with iOS Development with MonoTouch
Mobile Game Monetization and Promotion Strategies

Hope to see you at Codestock 2013 this year!

FOLLOW UP:
I had a great time at Codestock this year presenting on Xamarin.iOS. Thanks to everyone that voted for my talk!

You can check out the slide deck of the Codestock 2013 presentation on Slideshare here:
Getting Started With Xamarin.iOS

Presentation Deck on Casual Game Development and Mobile Strategies

I just posted a copy of the deck I presented at the Windows Apps Meetup last night onto Slideshare. The talk was broken into two parts. The first part covers various approaches to game development, and how those approaches can be leveraged on Windows 8. The second part covers strategies you can use to create successful mobile games and covers app promotion, driving reviews and social sharing, and monetization.

Thanks to everyone who came!

Speaking at CodeStock 2010

I am very stoked to say that I've been selected to speak at CodeStock 2010 in Knoxville, TN on June 25th and 26th. I'll be doing a revamped version of my Thinking Outside the Battleship Gray Box talk I did at the Atlanta Silverlight Meetup group a few months ago, and I'll be adding some new examples including some demos on Windows Phone 7.

Recent Presentation at the Atlanta Silverlight Meetup

image courtesy of @ideakitchn

Last week I got the opportunity to present at the Atlanta Silverlight Meetup. I presented a talk entitled 'Thinking Outside the Battleship Gray Box' primarily focused on UI manipulations. Here was the synopsis:

As developers, we’ve grown accustomed to the confines of the technology platforms available to us. With new platforms like WPF and Silverlight, developers must change their perceived limitations and learn how to think outside the box to create engaging experiences. How can we use new presentation layer technologies to create more engaging applications and break away from the traditional battleship gray windows application?

The talk made reference to my posts Thinking Outside the Box - Using Programatic Animations in Silverlight and Street Fighter Style UI Compositing With Prism. You can find a screencast recording from the event below.

Please Vote for my Mix 2010 Session!


Developing Without Limitations

The voting for the Open Call entries for Mix 2010 sessions is now open, and I would love to have your vote! The title of the session is Developing Without Limitations, although if I had to rename it I would probably rename it something like 'Developing Outside the Box'. You can expect this session to cover a handful of topics I've briefly covered on this blog including Thinking Outside the Box - Using Programatic Animations in Silverlight and Street Fighter Style UI Compositing With Prism - mostly we'll be tackling new ways to approach new UI's in Silverlight and WPF.

Here is the session abstract:

As developers, we do well working within the comfortable framework of the technology platforms that are available to us. But with new platforms like WPF and Silverlight, developers need to learn how to think outside the box when it comes to creating engaging and cutting edge experiences. How can we use new presentation layer technologies to create more engaging applications? How can we as developers help move away from the traditional battleship grey applications and create more modern, engaging, and interactive applications?

Drawing on Roger’s recent experience leveraging Silverlight technology, this presentation provides insights on how developers can learn to think without limitations. You’ll also gain a deeper understanding of how strategy, creative and technology can work together to maximize the potential of the digital medium.

While you're voting, check out my coworker's session Lighting Up With Blend, and thanks for your consideration!